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Asus GTX 660 Ti DirectCU II TOP 2GB GDDR5 GPU Review

  1. Introduction
  2. Packaging and Specification
  3. Closer Look Part 1
  4. Closer Look Part 2
  5. Test bench and testing methodology
  6. Futuremark Benchmarks
  7. Cinebench OpenGL Benchmarks
  8. Catzilla Benchmark
  9. Unigine Heavens DX11 Benchmark
  10. Unigine Valley 1.0 Benchmark
  11. Battlefield 3 (Operation Swordfish) Benchmark
  12. Dirt 3 DX11 Benchmark
  13. Sleeping Dogs DX11 Benchmark
  14. Passion Leads Army (Unreal 3 Engine) Benchmark
  15. Resident Evil 5 DX10 Benchmark
  16. Resident Evil 6 DX9.0c Benchmark
  17. Sniper Elite V2 DX11 Benchmark
  18. Conclusion
  19. View All

Giant IronHorse’s shooter is one of the most graphically advanced Chinese titles to date, in part thanks to the use of Epic Games’ Unreal Engine 3. Featuring a range of DirectX 11 effects, such as tessellation and Bokeh depth of field, PLA also makes extensive use of NVIDIA’s GPU-accelerated PhysX technology to generate realistic, physics-led effects. To help promote PLA, and to get gamers ready for its launch later this year, Giant IronHorse has released the first-ever Chinese-developed DirectX 11 benchmark featuring the aforementioned range of effects.

PLA11

Nvidia’s cards doesn’t seem to be a good performer on DX9 games, for those who are still playing them, in comparison with AMD’s HD7850. On DX11 mode, it’s the opposite story, but there’s a difference of ~6fps between GTX 660Ti and GTX 660.

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