- Introduction
- Packaging and Specification
- Closer Look Part 1
- Closer Look Part 2
- Test bench and testing methodology
- Futuremark Benchmarks
- Cinebench OpenGL Benchmarks
- Catzilla Benchmark
- Unigine Heavens DX11 Benchmark
- Unigine Valley 1.0 Benchmark
- Battlefield 3 (Operation Swordfish) Benchmark
- Dirt 3 DX11 Benchmark
- Sleeping Dogs DX11 Benchmark
- Passion Leads Army (Unreal 3 Engine) Benchmark
- Resident Evil 5 DX10 Benchmark
- Resident Evil 6 DX9.0c Benchmark
- Sniper Elite V2 DX11 Benchmark
- Conclusion
- View All
Features
- Heavy GPU load, extreme hardware stability test.
- Support of DirectX 9, DirectX 10, DirectX 11 and OpenGL 4.0.
- Comprehensive use of hardware tessellation technology (3 presets).
- Advanced ambient occlusion.
- Dynamic global illumination.
- Volumetric cumulonimbus clouds of high physical fidelity.
- Simulation of day-night shift and changing light conditions.
- Dynamic sky with light scattering.
- Interactive experience with fly/walk-through modes.
- Support of NVIDIA SLI and ATI CrossFire technologies.
- Stereo 3D modes:
- Anaglyph
- Separate images
- 3D Vision
- 3D Surround
- iZ3D
- Support of multi-monitor configurations.
- Based on the latest, most advanced version version of powerful UNIGINE engine.