Rumours of Crysis Remastered Edition are floating around since last year. But nothing cam into the light until a demo showing ray-tracing support in CryEngine. The game engine is a good candidate to showcase it as CryEngine is deemed one of the best game engines used in many games. A tweet from Crysis’ official account saying ‘receiving data’ pretty much encourages the ‘remastered edition’ claim, maybe even closer to release in the coming months.
There was no update in that Twitter from 2016 until now.
— Crysis (@Crysis) April 13, 2020
The games that made your graphics card cry…
The Crysis trilogy is known for its gameplay and being GPU-intensive on the best of gaming PCs at the time of launch, making it the best game benchmark for a long time (Released in 2007, 2011 and 2013). The demo video shows the real-time combination of refractions and reflections. Interestingly, this demo ran on a system with AMD Radeon RX VEGA 56 graphics card. This was shown using CRYENGINE 5.5 using Microsoft DXR (DirectX Ray-Tracing) and Vulcan Ray-tracing. So CryEngine is not Nvidia RTX exclusive. We’ll just have to see if that’s the case with the remasted trilogy.
The cross-GPU Ray-Tracing support is, of course, depends on the final product and collaborations between companies. Nvidia GeForce and Corsair quickly react to it. Mixer and Xbox also showed activity in this thread. Fascinating…
It will be interesting to see if the remastered trilogy will be remastered, bundled and sold together just like the MasterChief Collection. Time will tell. We’ll just have to wait. For games, the year 2020 looks like the year of Remasters and Remakes.
— Hardware BBQ (@HardwareBBQ) April 14, 2020