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Gigabyte GTX 950 OC Graphic Card Review

  1. Introduction
  2. Packaging and Contents
  3. Closer Look
  4. Overclocking Impressions
  5. Test Bench and Testing Methodology
  6. Futuremark Benchmark- 3DMark (2013)
  7. Futuremark Benchmark- 3DMark 11
  8. Futuremark Benchmark- 3DMark Vantage
  9. OpenGL Benchmark: Cinebench 11.5 and R15
  10. Unigine Benchmark Heaven 3.0 and 4.0
  11. Batman Arkham City
  12. Hitman Absolution
  13. Metro 2033
  14. Shadow of Mordor
  15. Sleeping Dogs: Definitive Edition
  16. Sniper Elite V2
  17. GPU Computation Benchmark
  18. Folding at Home and LuxMark OpenCL Benchmark
  19. Overclocking Performance
  20. Conclusion
  21. Online Purchase Links
  22. View All


As expected, Nvidia launched its GeForce GTX 950. The difference between the GeForce GTX 950 and the GTX 960 is that it uses the same core but with two cores disabled with lesser CUDA core counts- and the base/core clock speed. So we should be expecting ‘close enough’ performance when compared to GTX 960, in this case, the Zotac GTX 960 AMP! Edition.

Nvidia does have a reference specification mentioned in its specs page, but all of its AiB partners will be having its own variant. I will be reviewing Gigabyte GTX 950 WindForce OC Edition graphic card for this purpose.

Judging by the specification (duh!), it should be sitting somewhere between the GTX 750/750Ti and the GTX 960, though it seems awfully close to the GTX 960. But it should be noted that GTX 750/750Ti first generation Maxwell cards support DirectX 11.2, while the 900 series support DirectX 12. It will be interesting to see if disabled cores on the GPU makes any significant changes. Just like GTX 960, GTX 950 seems to be more concentrated towards MOBA players. Specs wise, it uses the 128-bit interface that supports 2GB. It’s unclear if manufacturers will have a 4GB variant, but only time will tell.

Nvidia is stressing MOBA titles like DOTA 2, League of Legends and others just like how Intel is doing with its onboard graphic component for its desktop processor. MOBA titles have a large userbase, and if Intel at some point in the future is able to cater to gamers just as how discrete cards do today, Nvidia (and AMD) will loose a large chunk of userbase all around the one when they make a jump towards that platform. But Nvidia also concentrated on some of the newer titles as well, saying that the experience will be better than the most powerful console. Fair enough…

What’s the point of GTX 960? I don’t know! But it should be cheaper as the GTX 950’s price range starts from US$140, UK £129 AND IN Rs 14,000/-.

Model GTX 950 GTX 960 GTX 750 GTX 650
GPU Engine Specs
GPU Cores GM206 GM107 GK107
CUDA Cores 768 1024 512 384
Base Clock 1024 MHz 1127 MHz 1020 1058
Boost Clock 1188 MHz 1178 MHz 1085 MHz NA
Texture Fill Rate 49.2 GigaTexels/s 72 GigaTexels/s NA 33.9 GigaTexels/s
Memory Specs
Memory Speed 6600 na 5.0
Memory Amount 2GB 1GB
Memory Interface 128-bit GDDR5
Max Bandwidth 105.5GB/s 112 GB/s 80 GB/s
Card Features
SLI Ready Yes
DirectX 12 API 12 API 11.2 11
OpenGL 4.5 4.4 4.4 4.3
Bus Type PCIe 3.0
Specifications
Maximum Digital Resolution 5120 x 3200 4096 x 2160
Max VGA Resolution 2048 x 1536
Media Connection
  • Dual Link
  • DVI-I
  • DisplayPort
  • HDMI
  • Dual Link DVI-I
  • Dual Link DVI-D
  • Mini HDMI
Multi-Display Yes
HDCP Yes
HDMI Yes
HDMI Audio Internal
Dimensions
Height 11.16 cm/ 4.376 Inches 11/13 cm/ 4.38 Inches
Length 25.24 cm/ 9.938 Inches 24.13 cm/ 9.5 Inches 14.48 cm/ 5.7 Inches 14.48 cm/ 5.7 Inches
Width Dual-Slot
Power and Temperature
Maximum Temperature 90 C 98 C 95 C 98 C
Power Consumption 90 w 120 w 55 w 64 w
Minimum Power Requirement 350 W 400 W 300 W 400 W
Power Connections 6-pin 6-pin NA 6 pin

The GTX 950 has 768 CUDA cores, 265 lesser than the GTX 960. It still requires extra power from a 6-pin PCIe since the card requires 90 w and PCIe is limited to 75 W. With a combination of PCIe interface and a 6-pin PCIe power cable, it can provide a total of 150 w.

That’s not the only changes Nvidia is bringing up along with GTX 950. The GeForce Update is getting an update.

The demo below will give a better idea…

By September, Nvidia will be launching a new suite of features in BETA within its GeForce Experience. The new access allows users to start and stop recording via its in-game overlay, similar to what many DVR suits does. In a way, that’s pretty cool because it’s removing the capture card out of the picture. Nvidia is providing access to Broadcast the game via Twitch, and one shouldn’t be surprised if Nvidia would be planning to do the same with YouTube at some point.

Apart from making a concise and easy to access in-game options for Nvidia graphic cards, it will introduce GameStream. According to few news sites, Nvidia GameStream works similar to Sony Share Play on its Playstation 4. There are three modes which you can use with a friend. The first lets your friend to view your gameplay in real-time, the second option lets your friend to play the game on your behalf while mirroring same controls set in the host PC. The third lets your friend play co-op though the co-op mode largely depends on the game.

But Nvidia already had all the tools it needs for GameStream- GRID. For a long time, Nvidia has a feature where the user can stream its gameplay from his/her computer to its Shield device. GameStream is just a few steps ahead. In its BETA mode, it will provide 720p in 60FPS via its h.264 encoding. It also requires 7Mbps upload and download.

Back to the card…

Gigabyte GTX 950 WindForce OC Edition

Gigabyte GTX 950 WindForce OC Edition

With an exception the GPU’s dimensions, cooling setup and the GPU base/boost clock speed, it’s the same as stock. The Gigabyte GTX 950 WindForce OC Edition card’s base clock speed is 1102 MHz, which is a tiny 7.61% bump over its reference clock. Just like the Nvidia GTX 950, all AiB manufacturers will have their variants of the card, with a different cooling setup, dimension and clock speed.

Oh, but Gigabyte GTX950 comes with dual-link DVI-I and DVI-D, and Nvidia mentions that its reference specs do not have DVI-D.


hmm…


Gigabyte GeForce GTX 950 WindForce OC edition’s packaging is rather slim, close enough to reassemble mid-to-high-end PCIe x1 sound card packaging.

The front packaging indicates that the GPU uses its known ‘WindForce’ labeled air cooling unit and the card is factory overclocked. It would have been nice if Gigabyte mentioned the actual overclock of the card on the side, next to the model number and the rest of the basic specs. Mentioning dimensions on the package is a habit one shouldn’t skip, but to be fair GTX 950 packaging shouldn’t be an obstacle for any type of setup. Note that this is a dual-slot card, but it has a dual slot fan.

You’ll only get the card, a manual and an installation disk. That’s it. No case badge, no PCIe adapters (which most likely nobody would need as even the basic 350w-400w units has a single 6-pin PCIe power connector) and no display output converter.

The all-matte-black cooling shroud has a two 11-blade fans. The GPU does not have any backplate. As you can see, the GPU cooler is slightly longer than the card’s PCB. But having a cover for all the connectors, including the SLI and PCIe interface, is a good touch. From the sides, you’ll notice that the entire passive sink is metal based.

Video Output Options

Gigabyte GTX 950 WindForce OC Edition has the commonly used ports such as DVI and HDMI ports but also has a single DisplayPort.

Gigabyte-GTX-950-Windforce-OC-Edition-34

The card uses 4x Samsung K4G41325FC-HC28 7000 MHz 512MB GDDR5 memory modules- two on the outer PCB and two on the inside.

The cooling shroud is mounted on a card with no more than four spring-loaded screws surrounding the GPU core from the inside. Once you remove them, you’ll notice that there is no thermal pad or anything other than the thermal paste on the graphic card. Those who would have any need to re-apply a fresh coat of thermal paste in the distant future should be able to do it without breaking a sweat.

Note that the card does not have any heatpipes or any copper base. It would be interesting to know if Gigabyte GTX 960 has a similar setup, but Zotac GTX 960 AMP! Edition did use a combination of a copper base for the core and two copper heatpipes. Remember, GTX 960 uses the same core as GTX 950, but with two out of six SMMs disabled.

The metal sink is very light compared to many GPU sinks I’ve dismantled in the past. The cooling frame has 2x Powerlogic PLD08010S12HH sleeve-bearing fan.

The GPU uses a 4+1 phase design for the power delivery. The GPU core and the two other VRAMs are placed slightly offset from the center. The card has a six-pin PCIe power connector has slightly offset from the PCB’s center.


The core voltage is locked in this card. With this card, I was able to get +151MHz stable boost with maximum power limit.

GTX 950 OC

The card can overclock more as I did with 205 MHz max. But it wasn’t stable enough for the benchmark to be completed though it didn’t crash the OS. The ASIC quality on this card is 75.9%:

GTX 950 ASIC Quality

Hardware BBQ gets very minimum support from hardware manufacturers since we have a no-strings-attached policy and ended up blacklisting even tier 1 brands for improper misconduct. But thanks to a handful of companies who value the importance and benefits of providing components for the test bench, we do what we’re good at with the resources at hand. I would like to thank:

  • Gigabyte India for providing Gigabyte Z97X-Gaming GT Rev 1.0 motherboard
  • WD India for providing 4x WD Red 3TB NAS drives
  • Coolermaster India for providing Coolermaster GX450 RS-450-ACAA-D3 Power Supply
Test Setup for: Gigabyte GTX 950 WindForce OC Edition
CPU+ CPU Cooler+ MB Intel i7 4790K + Noctua NH-U12S + Gigabyte Z97X-Gaming GT
GPU Drivers Nvidia GeForce 355.36 WHQL Drivers
Memory Kingston 8GB 1600MHz DDRIII
Primary OS drive SanDisk Extreme 240GB SSD + WD Red 3TB WD30EFRX
Power Supply Corsair TX750
Chassis Lian Li A70F Full Tower PC Case

The Benchmarks are as follows:

Futuremark Benchmarks:

  • 3DMark: Sky Diver, Fire Strike and Fire Strike Extreme Presets
  • 3DMark 11: Performance and Xtreme Preset
  • 3Dmark Vantage: High and Performance Preset

OpenGL Benchmarks: Cinebench 11.5 and Cinebench R15

Unigine Benchmark: Heaven 3.0 and Heaven 4.0 3 presets

Game Benchmarks:

  • Batman: Arkham City with 3 presets
  • Hitman Absolution with 3 presets
  • Metro 2033 with 2 presets
  • Shadows of Mordor with 4 presets
  • SD: Definitive Edition with 3 presets
  • Sniper Elite V2 with 3 presets

For measuring GPU computation, I’ve included Compubench benchmark workloads.

  • Face Detection and TV-L1 Optical Flow Test
  • Ocean Surface Simulation Test
  • Particle Simulation-64K Test
  • Computation Benchmark- Graphics and Video Composition
  • Bitcoin Mining

OpenCL Benchmarks

  • Folding at Home Benchmark
  • LuxMark OpenCL Benchmark

Overclocked Performance Analysis:

  • 3DMark: Sky Diver, Fire Strike and Fire Strike Extreme
  • Shadows of Mordor with 4 presets


  • 3DMark Sky Diver is a DirectX 11 benchmark for gaming laptops and mid-range PCs. Use 3DMark Sky Diver to benchmark systems with mainstream graphics cards, mobile GPUs, or integrated graphics. It is especially suitable for DirectX 11 systems that cannot achieve more than single-digit frame rates in the more demanding Fire Strike test. Sky Diver is only available in the Windows editions at this time.

    Gigabyte-GTX-950-Windforce-OC-Edition-3D Sky Diver

  • Fire Strike is a showcase DirectX 11 benchmark designed for today’s high-performance gaming PCs. It is our most ambitious and technical benchmark ever, featuring real-time graphics rendered with detail and complexity far beyond what is found in other benchmarks and games today.

    Gigabyte-GTX-950-Windforce-OC-Edition-3D Fire Strike

  • 3DMark Fire Strike Extreme is an enhanced version of Fire Strike designed for high-end multi-GPU systems (SLI / Crossfire) and future hardware generations.

    Gigabyte-GTX-950-Windforce-OC-Edition-3D Fire Strike Extreme

  • Can your PC handle the world’s first 4K gaming benchmark? Fire Strike Ultra’s 4K UHD rendering resolution is four times larger than the 1080p resolution used in Fire Strike. A 4K monitor is not required, but your graphics card must have at least 3GB of memory to run this monstrously demanding benchmark.

    Gigabyte-GTX-950-Windforce-OC-Edition-3D Fire Strike Ultra

3DMark clearly points out that its slightly lesser performance than the Zotac GTX 960 AMP! Edition.


  • The Performance Preset is included in all editions and is the most suitable test for benchmarking DirectX 11 video cards in many PCs. It runs in 1280 x 720 (720p).

    Gigabyte-GTX-950-Windforce-OC-Edition-3D11 Performance

  • The Xtreme preset, included in the Advanced and Professional Editions, runs at 1920 x 1080 (1080p) resolution with settings designed to stress high-end gaming PCs.

    Gigabyte-GTX-950-Windforce-OC-Edition-3D11 Xtreme

There is a wider gap when looking at the DirectX 11 test.


Same can be said about the DX10 test suite.


  • CINEBENCH 11.5 is a real-world cross platform test suite that evaluates your computer’s performance capabilities. CINEBENCH is based on MAXON’s award-winning animation softwareCINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Spider-Man, Star Wars, The Chronicles of Narnia and many more.

    Gigabyte-GTX-950-Windforce-OC-Edition-Cinebench 11.5

  • CINEBENCH is a real-world cross platform test suite that evaluates your computer’s performance capabilities. CINEBENCH is based on MAXON’s award-winning animation software CINEMA 4D, which is used extensively by studios and production houses worldwide for 3D content creation. MAXON software has been used in blockbuster movies such as Iron Man 3, Oblivion, Life of Pi or Prometheus and many more.

    Gigabyte-GTX-950-Windforce-OC-Edition-Cinebench R15

With both OpenGL tests, Gigabyte GTX 950 OC is leading ahead of Zotac GTX 970 AMP! by a mere 1-2 points.


Heaven 3.0 Benchmark

Heaven Benchmark 3.0 is a GPU-intensive benchmark that hammers graphics cards to the limits. This powerful tool can be effectively used to determine the stability of a GPU under extremely stressful conditions, as well as check the cooling system’s potential under maximum heat output. It provides completely unbiased results and generates true in-game rendering workloads across all platforms, such as Windows, Linux and Mac OS X.
Preset 1- API: DX11; Tessellation: Disabled; Shaders: Low; Anisotropy: Off; Anti-Aliasing: off
Preset 2- API: DX11; Tessellation: Normal; Shaders: Medium; Anisotropy: 4X;Anti-Aliasing: 2x
Preset 3- API: DX11; Tessellation: Extreme; Shaders: High; Anisotropy: 16x;Anti-Aliasing: 8x

Heaven 4.0 Benchmark

Heaven Benchmark with its current version 4.0 is a GPU-intensive benchmark that hammers graphics cards to the limits. This powerful tool can be effectively used to determine the stability of a GPU under extremely stressful conditions, as well as check the cooling system’s potential under maximum heat output. It provides completely unbiased results and generates true in-game rendering workloads across all platforms, such as Windows, Linux and Mac OS X.
Preset 1- Quality: Medium; Tessellation: disabled; Anti Aliasing: off
Preset 2- Quality: High; Tessellation: normal; Anti Aliasing: 8X
Preset 3- Quality: Ultra; Tessellation: extreme; Anti Aliasing: 8x


Batman: Arkham City is a 2011 action-adventure video game developed by Rocksteady Studios and released by Warner Bros. Interactive Entertainment for the PlayStation 3 and Xbox 360 video game consoles, and Microsoft Windows.
Preset 1- AA: Disabled; DX11 Features: off; DX11 Tessellation: Off; Detail Level:Very High; Dynamic Shadows: No; Motion Blur: No; Distortion: No; Lens Flares:No; Light Shafts: No; Reflections: No; Ambient Occlusion: No; PhysX: Off

Preset 2- AA: FXAA (medium); DX 11 Features: MVSS and HBAO; DX 11 Tessellation: Normal; Detail Level: Very High; Dynamic Shadows: Yes; Motion Blur: No; Distortion: No; Lens Flare: Yes; Light Shafts: Yes; Reflections: Yes;Ambient Occlusion: Yes; PhysX: Off

Preset 3- AA: 8x MSAA; DX 11 Features: MVSS and HBAO; DX 11 Tessellation:High; Detail Level: Very High; Dynamic Shadows: Yes; Motion Blur: No;Distortion: No; Lens Flare: Yes; Light Shaft: Yes; Reflections: Yes; Ambient Occlusion: Yes; PhysX: Off

Gigabyte-GTX-950-Windforce-OC-Edition-Batman AC

 

With the lowest preset, GTX 950 is 13 FPS slower than the GTX 960 variant. With the highest preset, its simply 9 FPS.


Hitman: Absolution is a stealth video game developed by IO Interactive and published by SquareEnix. It is the fifth installment in the Hitman game series and runs on IO Interactive ‘s proprietary Glacier 2 game engine.
Preset 1- Quality Level: Medium; Shadow Quality: Medium; Level of Detail:Medium; Texture Quality: Normal; Depth of Field: Medium; Texture Filter:Anisotropic 2x; SSAO: Normal; Reflections: Medium; FXAA: On; Global Illumination: Off; Tessellation: Off

Preset 2- Quality Level: High; Shadow Quality: High; Level of Detail: High;Texture Quality: High; Depth of Field: High; Texture Filter: Anisotropic 8x; SSAO:High; Reflections: High; FXAA: On; Global Illumination: On; Tessellation: On

Preset 3- Quality Level: Ultra; Shadow Quality: Ultra; Level of Detail: Ultra; Texture Quality: Ultra; Depth of Field: High; Texture Filter: Anisotropic 16x; SSAO:High; Reflections: High; FXAA: On; Global Illumination: On; Tessellation: On

Gigabyte-GTX-950-Windforce-OC-Edition-Hitman Absolution

 

Hitman Absolution is reflecting the same values.


Metro 2033 is a survival horror first-person shooter video game, based on the novel Metro 2033 by Russian author Dmitry Glukhovsky. Metro 2033 was developed by 4A Games in Ukraine and was released on Microsoft Windows and Xbox 360 in March 2010.

Preset 1- DirectX: 11; Quality: Medium; Anti-Aliasing: MSAA 4X; Texture Filtering: AF 4X; DOF: Off

Preset 2- DirectX: 11; Quality: Very High; Anti-Aliasing: MSAA 4X; Texture Filtering: AF 16X; DOF: On

Gigabyte-GTX-950-Windforce-OC-Edition-Metro 2033

 

4-5 FPS difference between both of them.


Middle-earth: Shadow of Mordor is an action role-playing video game set in an off-canon version of The Lord of the Rings universe, developed by Monolith Productions and released by Warner Bros. Interactive Entertainment.
Preset 1- Graphic Quality: Low; Lighting Quality: Low; Mesh Quality: Medium;Motion Blur: Off; Shadow Quality: Low; Texture Filtering: Low; Texture Quality:Low; Ambient Occlusion: Off; Vegetation Range: Low; DOF: Off; Order Independent Transparency: Off; Tessellation: Off

Preset 2- Graphic Quality: High; Lighting Quality: High; Mesh Quality: High;Motion Blur: Camera and Objects; Shadow Quality: High; Texture Filtering: High;Texture Quality: High; Ambient Occlusion: Medium; Vegetation Range: High;DOF: On; Order Independent Transparency: On; Tessellation: On

Preset 3- Graphic Quality: Very High; Lighting Quality: High; Mesh Quality: Ultra;Motion Blur: Camera and Objects; Shadow Quality: High; Texture Filtering: Ultra;Texture Quality: High; Ambient Occlusion: Medium; Vegetation Range: Ultra;DOF: On; Order Independent Transparency: On; Tessellation: On

Preset 4- Graphic Quality: Ultra; Lighting Quality: High; Mesh Quality: Ultra;Motion Blur: Camera and Objects; Shadow Quality: Ultra; Texture Filtering: Ultra;Texture Quality: Ultra; Ambient Occlusion: High; Vegetation Range: Ultra; DOF:On; Order Independent Transparency: On; Tessellation: On

Gigabyte-GTX-950-Windforce-OC-Edition-Shadow of Mordor

The Definitive Edition of the critically acclaimed, award-winning open-world action adventure, reworked, rebuilt and re-mastered for the new generation. All 24 previously available DLC extensions have been integrated into the game, including the story-extending episode Year of the Snake and the horror-themed Nightmare in North Point. Alongside a wealth of new technological, audio and visual improvements, Hong Kong has never felt so alive.
Preset 1- Quality Anti-Aliasing: Normal; Shadow Resolution: Off; Shadow Filtering: Normal; Ambient Occlusion: Normal; Vsync: off; Motion Blur: Off; World Density: Normal; FPS Limiter: Off; 3D Depth: 1; 3D Convergence: 10; Low Resolution Buffer: Off

Preset 2- Quality Anti-Aliasing: High; Shadow Resolution: Normal; Shadow Filtering: Normal; Ambient Occlusion: Normal; Vsync: off; Motion Blur: Normal; World Density: High; FPS Limiter: Off; 3D Depth: 1; 3D Convergence: 10; Low Resolution Buffer: Off

Preset 3- Quality Anti-Aliasing: Extreme; Shadow Resolution: High; Shadow Filtering: High; Ambient Occlusion: Normal; Vsync: off; Motion Blur: High; World Density: Extreme; FPS Limiter: Off; 3D Depth: 1; 3D Convergence: 10; Low Resolution Buffer: Off

Gigabyte-GTX-950-Windforce-OC-Edition-Sleeping Dogs Definitive Edition

With a low setting, GTX 960 is 23.3 FPS quicker than the GTX 950 variant.


Sniper Elite V2 is a 2012 tactical shooter video game developed by Rebellion Developments and published by 505 Games for the PlayStation 3, Xbox 360 and later Wii U consoles and a developer self-published version for Microsoft Windows.
Preset 1: Texture Detail: Low; Shadow Detail: Low; Draw Distance: Low; AF: off; Motion Blur: off; Shader: On; Advance Shadows: off; Super Sampling: 0

Preset 2: Texture Detail: High; Shadow Detail: High; Draw Distance: High; AF: off; Motion Blur: on; Shader: On; Advance Shadows: High; Super Sampling: 2.25

Preset 3: Texture Detail: Ultra; Shadow Detail: Ultra; Draw Distance: Ultra; AF: 16x; Motion Blur: on; Shader: On; Advance Shadows: High; Super Sampling: 4x

Gigabyte-GTX-950-Windforce-OC-Edition-Sniper Elite V2


  • Face Detection Test
    Face detector based on the Viola-Jones algorithm which used for biometrics and digital image processing to identify locations and sizes of faces in images.

    TV-L1 Optical Flow Test
    Based on dense motion vector calculation using the variational method. Used wisely in video compression and video quality enhancement for driver assistance systems and motion detection.

    Gigabyte-GTX-950-Windforce-OC-Edition-Computational Benchmark 1

  • Graphics Test “T-Rex”
    A path tracer featuring dynamically updated acceleration structure and global illumination

    Video Composition Test
    A composition of videos using various effects such as pixelation, masking, mix and blur.

    Gigabyte-GTX-950-Windforce-OC-Edition-Computational Benchmark 2

  • Ocean Surface Simulation
    FTT (Fast Fourier Transform) algorithm test using ocean wave simulation.

    Gigabyte-GTX-950-Windforce-OC-Edition-Ocean Surface Simulation

  • Particle Simulation-64K
    Particle Simulation using discrete element method with OpenGL

    Gigabyte-GTX-950-Windforce-OC-Edition-Particle Simulation 64K

Bitcoin Mining
The popular Bitcoin algorithm that tests the integer performance of the GPU.

Gigabyte-GTX-950-Windforce-OC-Edition-Bitcoin Mining


FAHBench is the official Folding@Home GPU benchmark. It measures the compute performance of GPUs for Folding@Home. In addition, by use of a loadable DLL system, it provides vendors and skilled hackers with a method make customized plugins and test their results

The single precision implicit model most closely relates to current folding performance. Nvidia GPU will involve tests involving CUDA and OpenCL, while AMD Radeon is limited to OpenCL tests.

Gigabyte-GTX-950-Windforce-OC-Edition-FAH

LuxMark is a OpenCL cross-platform benchmark tool. The idea for the program was conceived in 2009 by Jean-Francois ‘Jromang’ Romang. It was intended as a promotional tool for LuxRender (to quote original Jromang’s words: “LuxRender propaganda with OpenCL”). The idea was quite simple, wrap SLG inside an easy to use graphical user interface and use it as a benchmark for OpenCL.

Gigabyte-GTX-950-Windforce-OC-Edition-Luxmark


3DMark Benchmark

Shadow of Mordor

Gigabyte-GTX-950-Windforce-OC-Edition-Shadow of Mordor-oc

As you can see, there is a good boost in performance, even in three out of four presets in Shadow of Mordor.


Nvidia GeForce GTX 950 does put GTX 960 in a very awkward position. But it is cheaper, something that would attract MOBA players who are shifting from much older cards than GTX 750/GTX 750 Ti. If you’re playing newer titles on this card, it should be fine with 1080p with low-to-mid settings, depending on the game. Then again, a graphic card is going to be with you for a fair bit amount of time. Performance boost after overclocking isn’t something great either.

But if you’re playing games like Counter-Strike, DOTA 2 and such MOBA titles for 1080p gameplay, it’s something you can take a look at if you don’t want to take a look at first gen Maxwell GTX 750 and GTX 750Ti cards.

The GTX 950 is an entry-level card so it’s obvious the contents and the build quality would reflect that. Then again GTX 950 uses the same core and has the same set of features that GTX 960 has. Unfortunately, we cannot compare it with latest AMD cards because their respected contacts have apparently lost the ‘Reply’ button and never get it whenever I send an email (either that or they’re just conveniently ignoring it- an awkward icebreaker when I get the chance to use it). No worries. I’ve told at times it magically re-appears.

Sleeve bearing fans on the card produces some amount of noise at 60% fan setting. It would be nice if Gigabyte had a backplate for the card. Other than that, it’s nothing special. It’s close to reference variant. The fans don’t turn itself off in idle mode even when the fan speed is set on auto. It’s a non-reference card. Either it should have some of the non-reference card’s usual features or have a close-to-stock pricing.

No case badge too, but that’s the least point on my compared to what I’ve mentioned above. Not that it’s a bad card. Its a good card from a good manufacturer but doesn’t really offer anything great. But look at what others are offering.

Let’s take a look at GTX 960. As of now, Zotac GTX 960 AMP! costs $194.99. The most expensive GTX 950 card at the time of writing is $169.99. For a minor performance difference, which would you give more value to? That’s a US$25 difference.

The card is priced for US$169.99 in Newegg, that US$10 more than Asus Strix GTX 950 which is having two fan and also copper heatpipes and with an OC mode clock speed of 1165MHz, followed by EVGA GTX 950 with base clock of 1190MHz. Zotac’s variant is $10 cheaper and the cooler is as short as the card’s PCB, but at the expense of a single fan.

But Gigabyte does provide two DVI ports. Like all cards, Gigabyte offers a three-year warranty on this variant.

Gigabyte GTX 950

India US UK France
$169.99

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India

NA

United States

GIGABYTE GeForce GTX 950 GV-N950WF2OC-2GD (rev. 1.0) Video Card

United Kingdom


France

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