Microsoft, Sony and Nintendo together have bagged chip supply deals from AMD for their respective consoles Xbox One, PlayStation 4 and Wii U, though Wii U in reality uses older generation hardware.
Sony’s PS4 uses 8 Core AMD Jaguar 64-bit x86 cores clocked at 1.6 GHz with Radeon GPU with 1156 Stream processors using 256-bit interface with GDDR5 memory clocked at 5.50 GHz with a memory bandwidth of 176 GB/s.
Xbox One, while it still uses the same processor with same clock speed, the GPU only has 768 Stream processors and uses 2133MHz DDR3 memory. It should be noted that Sony uses Unix powered OS in PS4 with OpenGL 4.2, Xbox uses Windows NT 6.x kernel with DX11 support. In both console, the chip uses UMA.
In both cases, the hardware of the console is common with PC, but not according to EA’s Vice President.
EA’s VP and CTO Rajat Teneja said that both the consoles are a generation ahead of highest-end gaming PC. He said,”The compute capabilities of these platforms and the data transfer speeds we can now bank on, essentially removes any notion of rationing of systems resources for our game engines. Our benchmarks on just the video and audio performance are 8-10 times superior to the current gen. gaming pc systems.”
As one would obviously question the way EA VP made such conclusion and the knowledge he has when he made that statement, especially when one is comparing a stripped down APU based console with a gaming PC with a mid-end graphic card, let alone GTX 780 or a Titan. One would also ask where are the benchmarks which proves that it is 8-10x superior to current generation gaming computers.