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Nvidia 368.39 driver ‘Game Ready’ for DiRT Rally VR

Nvidia rolls out the new 368.69 ‘Game Ready’ driver for DiRT Rally VR. That’s pretty much it along with the addition of SLI profiles and fixes with certain applications. They are as follows:

Game Ready

Optimised for the coming game DiRT Rally VR update.

Application SLI Profiles

Added or updated the following SLI profiles:

Armored Warfare – added DirectX 11 SLI profile
Dangerous Golf – added SLI-Single profile
iRacing: Motorsport Simulator – added DirectX 11 SLI profile
Lost Ark – added DirectX 9 SLI profile
Tiger Knight – added SLI-Single profile

Changes and Fixed Issues in Version 368.69

The following sections list the important changes and the most common issues resolved in this version. This list is only a subset of the total number of changes made in this driver version. The NVIDIA bug number is provided for reference.

  • Windows 10 Fixed Issues

    • [368.39] If Fast Sync is enabled, Windows Media Player playback causes a blue-screen crash. [1779278]
    • [iRacing: Motorsport Simulator] Add DirectX 11 executables and profile. [1777259]
    • [368.39] The Crew crashes when launched after the driver update. [1775345]
    • [CUDA] cuda-memcheck reports error in dynamic parallelism code when compiled in debug mode, but not in release mode. [1773273]
    • [368.xx] R3D preview not working in Adobe Premiere Pro CC with 368.22 and 368.25 drivers. [1772639]
    • [368.25, GP104] GeForce GTX 1080 Founders Edition cards spin up and down rapidly. [1771960]
    • [NVIDIA GRID K1 vGPU] Windows 10 virtual machines (VMs) get purple screen of death (PSOD) with current 361.40 and 362.13 drivers. With 352.83 and 354.80 drivers, systems drop connections but VMs run. [1756897]
    • [368.15] XSplit Broadcaster has rendering error. [1755174]
    • [346.72] Sony Vaio laptop fails to boot into Windows on LCD. [1751326]
  • Windows 8.1/Windows 8/Windows 7 Fixed Issues

    • [CUDA] cuda -memcheck reports error in dynamic parallelism code when compiled in debug mode, but not in release mode. [1773273]
    • [Windows 7] Unable to set MOSAIC with a custom resolution. [1773273]
    • [368.15] XSplit Broadcaster has rendering error. [1755174]
    • [346.72] Sony Vaio laptop fails to boot into Windows on LCD. [1751326]

There are some open issues depending on the operating system. They are as follows:

Open Issues

  • Windows 10 Issues

    • Assassins Creed -Syndicate shows intermittent flickering black or white patches on game character faces. [200211264]
    • [Surround] Surround Display icon disappears after rotate mode set to portrait. [200201040]
    • [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled. [200172046]
    • [SLI] Blank display is observed on disabling SLI with two displays connected. [200168702]
    • [Luxmark 3.0] Display driver stopped responding while running benchmark LuxBall HDR (Simple Benchmark:217K triangles). [200153736]
    • Driver installation will fail if GeForce Experience is a selected component and the system is either in safe mode or without a network connection. [200151914]
    • [347.09, GM204] Blank screen observed on an ASUS Tiled display when system resumes from shutdown or hibernation with Fast boot option enabled from BIOS. [1591053]
    • [SLI, UEFI] Event Viewer error 14 points to nvlddmkm when the system is rebooted. [1309257]
  • Windows 8.1 Issues

    • [SLI] Mirrors Edge: Catalyst crashes with DirectX error on launch. [1773411]
    • [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel. [1314811]
    • [SLI, UEFI] Event Viewer error 14 points to nvlddmkm when the system is rebooted. [1309257]
  • Windows 8 Issues

    • [Optimus, Notebook] After installing the driver, the Device Manager includes an entry for the NVIDIA Virtual Audio Device but the entry has a yellow bang. The NVIDIA Virtual Audio Device is not needed nor used on Optimus notebooks, so there is no effect on your notebook function. To remove the yellow bang, reboot your notebook. With a 3DTV connected and the resolution set to an HD3D resolution through the NVIDIA Control Panel, the display flickers constantly after installing the driver via INF over driver version 320.49. [1315116]
    • [SLI, UEFI] Event Viewer error 14 points to nvlddmkm when the system is rebooted. [1309257]
    • [Video, Notebook, Hulu Desktop] When attempting to play videos using Hulu Desktop, there is audio but no video. [1000017]
    • [Video, Notebook, Internet Explorer, YouTube] The NVIDIA Control Panel video color settings have no effect on YouTube flash video playback within Internet Explorer 10. [999485] ? [SLI, GeForce 500 series, DirectX 11, Dragon Age II] Shadows flicker in the cutscene
      when SLI is enabled. [849235]
  • Windows 7 Issues

    • [SLI] Street Fighter V performance drop (pause and play) observed when the game is played at 4K resolution with SLI enabled. [200172046]
    • Driver installation will fail if GeForce Experience is a selected component and the system is either in safe mode or without a network connection. [200151914]
    • [3DVision] While a stereoscopic 3D video with stereoscopic 3D enabled is played, the monitor refresh rate switches to 60 Hz after changing the resolution using the Windows control panel. [1314811]
    • [GeForce 500 series, Need for Speed: The Run] During the race the sun flickers and there are bright blips and black patches. [909577]
    • [SLI, Company of Heroes: Tales of Valor] With SLI enabled, there is heavy flickering in the game after switching from windowed mode to full-screen mode. [892264]
    • NVS 4200M, Optimus, F1 2011] The game hangs while selecting Quit To Main Menu during gameplay. [879537] ? [SLI, GeForce 500 series, DirectX 11, Dragon Age II] Shadows flicker in the cutscene when SLI is enabled. [849235]
    • [GeForce 400 series, Total War: Shogun 2] The sun and surrounding area within the game flicker. [807036]

Despite Nvidia’s acknowledgment, the release note does not address the problem involving HTC VIVE VR headset while using its DisplayPort connections.  For those who are interested, you can download the updates from here.

About Roshan Ashraf Shaikh

A fan of computer systems, components, peripherals and phones. Co-incidentally the owner of Hardware BBQ and Dawn of Tech

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