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GeForce 365.19 driver ‘Game Ready’ for DOOM and more

Nvidia released its new GeForce 365.19 WHQL driver which is optimized for DOOM, Homefront: The Revolution and Master of Orion. Nvidia assures that its latest driver (like any previous updates) will give its GPU users the best possible frame rates and frametimes whether it’s a single-player campaign or online.

Apart from ‘game ready’ optimizations, the following SLI and 3D vision profiles are added:

Application SLI Profiles

Added or updated the following SLI profile:

  •  Battleborn – AFR SLI profile added
  •  Battlefleet Gothic Armada – SLI Single set
  • Dead Island – redux version EXE added to original profile
  • Dead Island: Riptide – redux version EXE added to original profile
  • Master of Orion – AFR SLI profile added
  • Obscuritas – AFR SLI profile added
  • The Moonlight Blade – SLI Single set
  • The Solus Project – SLI Single set
  • World of Warships – SLI disabled pending fix of SLI-related issues by the game

3D Vision Profiles

Added or updated the following 3DV profiles:

  •  Homefront: The Revolution – Not recommended

3D Compatibility Mode Profiles

No compatibility mode profiles were added with this version.

Software Modules

  •  NView – version 147.00
  •  Vulkan RT Installer – version
  •  HD Audio Driver – version
  •  NVIDIA PhysX System Software – version 9.15.0428
  •  GeForce Experience – version
  •  CUDA – version 8.0

Nvidia made several improvements over its previous driver. The notable ones are the stuttering issues after 20-30 minutes when playing Tom Clancy’s The Division in an SLI setup and when its VulkanRT-installer is triggering false positives on virus scanners. The funny one-liner  here is the one under previous Windows OS updates, where 3DMark 11 displays ‘garbage’ (litter-really?)

It also adds Microsoft Hybrid support with upcoming Apollo Lake and Kaby Lake CPUs. The rest of the fixes are as follows:

Windows 10 Fixed Issues

  • Operating system crashes in 0x113_dxgkrnl!DpiFdoHandleSurpriseRemoval during upgrade. [1529462]
  • [SLI] Talos Principle crashes with SLI enabled. [1732418]
  • [GM107] Playback pauses, flickers, and rolls back after hot attach and detach with system DisplayPort. [1736912]
  • After Enable/Disable Surround and Bezel Peeking are enabled in Configure Surround, PhysX > Span displays with Surround, Keyboard Shortcuts no longer functions. [1738298]
  • [SLI, 364.72] Tom Clancy’s The Division stutters after 20–30 minutes with SLI enabled. [1750263]
  • [Windows Media Player, OCX, ASF] Read access violation @ nvd3dum!CDX9VideoCallbacks::getSurface_NON_NEAR_NULL_nvd3dum! freenvd3dum!_aligned_free nvd3dum!cresource::destroy n. [1754145]
  • [VR, Oculus Rift] Blacks appear bright grey with the Rift set to TV Levels. [1754702]
  • [Shadowplay] Second Life Viewer crashes on opening when Shadowplay is turned on. [1756448]
  • [364.72, 364.76] Glacier NVIDIA D3D test application Rthdribl.exe performance significantly drops after update from 362.00. [1758879]
  • VulkanRT-Installer triggers virus scanner false positives. [1763395]
  • [GeForce GT 720] NVIDIA Control Panel can’t change a refresh rate in multi-display configuration (onboard VGA + dGPU VGA or HDMI). [200147951]
  • Support Microsft Hybrid with Apollo Lake and Kaby Lake CPUs. [200190085]

Windows 8.1/Windows 8/Windows 7/Windows Vista Fixed Issues

  • Talos Principle Vulkan build: Performance optimizations. [1731228]
  • Unreal Engine 4 Vulkan crashes when multiple renderer threads are used. [1757734]
  • VulkanRT-Installer triggers virus scanner false positives. [1763395]
  • [Windows 7 x64] 3DMark 11 Displays garbage. [200175473]

The latest driver can be downloaded from here.

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