- Introduction, Packaging, Specification and Closer Look
- Test Bench and Testing Methodology
- Futuremark Benchmark
- OpenGL Benchmarks
- Middle Earth: Shadow of Mordor
- Rise of the Tomb Raider
- GPU Computation Benchmark
- Folding at Home and LuxMark OpenCL Benchmark
- Overclocking and LED Function Impressions
- Online Purchase Links
- View All
Disclosure: This graphic card is sourced from Nvidia
This is the Nvidia GeForce GTX 1060. As its model number suggests, this card is usually placed within the lower-mid price segment. If you recall the GTX 950 and GTX 960, the emphasis was on the Counter Strike Global Offensive and MOBA titles such as DOTA2 and LOL. In a way, it disappointed me as it didn’t seem to have aimed towards gamers that play newer games. A large number of players regularly play such games that cannot be ignored. But that does not necessarily mean they do not play newer PC games.
Nvidia GeForce GTX 950/960 faced a competition(ish) called Intel with its on-chip graphics solution on Skylake. Though it didn’t provide the same level of performance you would see from a discrete card, it was adequate for such games in 1080p 60 FPS. In reality, such games don’t really need graphic rendering power. RTS/MOBA tend to be more CPU intensive and modern CPUs are more than enough to keep up. I never really understood the existence of GTX 950 and GTX 960. It came at the time where most were still sticking with Windows 7 while many of such gamers are happy with GeForce 600 series and 700 series. DX12 was brand new, so new that only one title had its BETA version. The only one thing GTX 960 was good at was to provide reasons to pick a GTX 970 instead.
But hey! We all live to learn!
GPU Engine Specs: GTX 1060 NVIDIA CUDA Cores 1280 Base Clock (MHz) 1506 Boost Clock (MHz) 1708 Memory Spec: Memory Speed 8 Gbps Standard Memory Config 6 GB GDDR5 Memory Interface Width 192-Bit Memory Bandwidth (GB/sec) 192 Technology Support: Multi-Projection Yes VR Ready Yes NVIDIA Ansel Yes NVIDIA SLI Ready No NVIDIA G-Sync-Ready Yes NVIDIA GameStream-Ready Yes NVIDIA GPU Boost 3.0 Microsoft DirectX 12 API with feature level 12_1 Vulkan API Yes OpenGL 4.5 Bus Support PCIe 3.0 OS Certificates Windows 7-10, Linux, FreeBSDx86 Display Support: Maximum Digital Resolution 7680×4320@60Hz Standard Display Connectors DP 1.4, HDMI 2.0b, DL-DVI Multi Monitor Yes, Link-DVI HDCP 2.2 Graphics Card Dimensions: Height 4.376″ Length 9.832″ Width 2 Slot Thermal and Power Specs: Maximum GPU Temperature (in C) 94 Graphics Card Power (W) 120 W Recommended System Power(W) 400 w Supplementary Power Connectors 6-Pin GPU Engine Specs: GTX 960 NVIDIA CUDA Cores 1024 Base Clock (MHz) 1127 Boost Clock (MHz) 1178 Memory Spec: Memory Speed 7 Gbps Standard Memory Config 2 GB GDDR5 Memory Interface Width 128-Bit Memory Bandwidth (GB/sec) 112 Technology Support: Multi-Projection NA VR Ready NA NVIDIA Ansel NA NVIDIA SLI Ready NA NVIDIA G-Sync-Ready Yes NVIDIA GameStream-Ready Yes NVIDIA GPU Boost 2.0 Microsoft DirectX 12 API with feature level 12_1 Vulkan API Yes OpenGL 4.4 Bus Support PCIe 3.0 OS Certificates Windows 7-10, Linux, FreeBSDx86 Display Support: Maximum Digital Resolution 5120×3200 Standard Display Connectors DP 1.2, HDMI 2.0, DL-DVI Multi Monitor Yes HDCP Yes Graphics Card Dimensions: Height 4.376″ Length 9.5″ Width 2 Slot Thermal and Power Specs: Maximum GPU Temperature (in C) 98 Graphics Card Power (W) 120 W Recommended System Power(W) 400 w Supplementary Power Connectors 6-Pin GPU Engine Specs: GTX 1070 NVIDIA CUDA Cores 1920 Base Clock (MHz) 1506 Boost Clock (MHz) 1683 Memory Spec: Memory Speed 8 Gbps Standard Memory Config 8 GB GDDR5 Memory Interface Width 256-Bit Memory Bandwidth (GB/sec) 256 Technology Support: Multi-Projection Yes VR Ready Yes NVIDIA Ansel Yes NVIDIA SLI Ready Yes – SLI HB Bridge Supported NVIDIA G-Sync-Ready Yes NVIDIA GameStream-Ready Yes NVIDIA GPU Boost 3.0 Microsoft DirectX 12 API with feature level 12_1 Vulkan API Yes OpenGL 4.5 Bus Support PCIe 3.0 OS Certificates Windows 7-10, Linux, FreeBSDx86 Display Support: Maximum Digital Resolution 7680×4320@60Hz Standard Display Connectors DP 1.4, HDMI 2.0b, DL-DVI Multi Monitor Yes HDCP 2.2 Graphics Card Dimensions: Height 4.376″ Length 10.5″ Width 2 Slot Thermal and Power Specs: Maximum GPU Temperature (in C) 94 Graphics Card Power (W) 150 W Recommended System Power(W) 500 w Supplementary Power Connectors 8-Pin GPU Engine Specs: GTX 1080 NVIDIA CUDA Cores 2560 Base Clock (MHz) 1607 Boost Clock (MHz) 1733 Memory Spec: Memory Speed 10 Gbps Standard Memory Config 8 GB GDDR5X Memory Interface Width 256-Bit Memory Bandwidth (GB/sec) 320 Technology Support: Multi-Projection 10 Gbps VR Ready Yes NVIDIA Ansel Yes NVIDIA SLI Ready Yes – SLI HB Bridge Supported NVIDIA G-Sync-Ready Yes NVIDIA GameStream-Ready Yes NVIDIA GPU Boost 3.0 Microsoft DirectX 12 API with feature level 12_1 Vulkan API Yes OpenGL 4.5 Bus Support PCIe 3.0 OS Certificates Windows 7-10, Linux, FreeBSDx86 Display Support: Maximum Digital Resolution 7680×4320@60Hz Standard Display Connectors DP 1.4, HDMI 2.0b, DL-DVI Multi Monitor Yes HDCP 2.2 Graphics Card Dimensions: Height 4.376″ Length 10.5″ Width 2 Slot Thermal and Power Specs: Maximum GPU Temperature (in C) 94 Graphics Card Power (W) 180 W Recommended System Power(W) 500 W Supplementary Power Connectors 8-Pin
Founders Edition Design
Unlike the GTX 960, the GTX 1060 has more GDDR5 chips under its belt, with 8Gbps memory speed and a 192-bit interface bus. It supports higher screen resolution, updated DisplayPort and HDMI spec, OpenGL 4.5 and the newer features like Nvidia Ansel, GPUBoost 3.0, multi-projection with the official “VR Ready” tag. Notice that GTX 1060 has a bit longer. Not something to look at since it’s within the 10″ length.
The design of the GTX 1060 Founders Edition is a bit different. The cooling shroud extends the length of the card, but the PCB measures 6.75 inches. The extended design is needed probably because of the lateral fan. This way, it can blow out the air through the heat fins over the memory chips and the GP106 core.
Its TDP for the founder’s edition is 120watts and uses the same 16nm finFET process. Its memory configuration is 6GB GDDR5 with 8GBps speed. It provides the same video outputs as its higher-end counterparts- dual-link DVI-D, HDMI 2.0B and three DisplayPort 1.4 connectors.
Nvidia didn’t pitch the GTX 1060 card with MOBA games. In a way, it helps to recognize the GTX 1060 that can be played with newer games. The way it should be. The promise of GTX 1060 providing the performance of the GTX 980 the highlight. The Maxwell 2.0 GeForce GTX 980– a previous generation high-end graphic card that is still good enough for today’s PC gamers. It’s enough to make most people pause their plans to buy a Radeon RX 480. No harm in waiting for a few days, right?
Keep in mind that Pascal GP106 manages to do this while providing the energy efficiency its is known for.
Unfortunately, this card does not include SLI interface. Many assumed this is simply to avoid SLI GTX 1060 that may exceed GTX 1070’s performance. Nvidia gave the following comment about the absence of the SLI interface:
That is incorrect. It’s simply looking at where gamers actually use SLI. SLI is a high end, enthusiast solution and in mostly used with GTX 1080 or 1070 class GPUs. We’ve worked very hard to ensure the very best performance with SLI in this space coupled with our new high bandwidth SLI bridges.
I’d suggest taking a look at Steam hardware statistics and you’ll see just how few use SLI in the mid-range space. We’re devoted to providing the best single GPU experience here.
Unlike the GTX 980, this card’s shroud is plastic. The lid over the heat fins restricts the airflow to blow through and vents through the I/O. The Shroud is longer than the card’s PCB. AMD did the same with its Radeon RX 480. Alas, we can’t anything more about the Radeon RX 480 because they don’t have a habit of replying to a conversation that they started.
The GP106-based GeForce GTX 1060 takes extra power from a single six-pin PCIe connector. While the RX 480’s power connector rests on the PCB, the connector on the GTX 1060 is on the extended shroud. As anyone would guess, there are wires connecting it to the PCB. This is probably done to keep the “GeForce GTX” LED logo where it should. Most likely the non-reference custom designs would stick to the conventional on-PCB. The soldering on the other side could have been cleaner. Keep in mind that Nvidia GeForce GTX 1060 Founders Edition is very limited compared to GTX 1070 and GTX 1080 counterpart. This translates into more non-reference versions.
The founder’s edition cooling system is pretty much the same by the looks of it. It’s a lateral fan cooling make and scoops the air in and pushes out through the rear I/O.
Though FE’s cooling design for GTX 1070 and GTX 1080 isn’t significant enough to topple over the preferred non-reference design, the temperature under load on the GTX 1060 FE with stock settings seems rather reasonable. With 3DMark Fire Strike Ultra, the card is about 70 degrees celsius with 59% fan speed. The fan does tend to get loud with higher speeds once set manually.
Hardware BBQ gets very minimum support from hardware manufacturers since we have a no-strings-attached policy and ended up blacklisting even tier 1 brands for improper misconduct. But thanks to a handful of companies who value the importance and benefits of providing components for the test bench, we do what we’re good at with the resources at hand. I would like to thank:
- Gigabyte India for providing Gigabyte Z97X-Gaming GT Rev 1.0 motherboard
- WD India for providing 4x WD Red 3TB NAS drives
- Coolermaster India for providing Coolermaster GX450 RS-450-ACAA-D3 Power Supply
|Test Setup for:||Nvidia GeForce GTX 1060 Founders Edition|
|CPU+ CPU Cooler||Intel i7 4790K + Noctua NH-U12S|
|Motherboard||Gigabyte Z97X-Gaming GT Motherboard|
|Memory||Kingston 8GB 1600MHz DDRIII|
|Primary OS drive||SanDisk Extreme 240GB SSD + WD Red 3TB WD30EFRX|
|Power Supply||Corsair TX750|
|Chassis||Lian Li A70F Full Tower PC Case|
Driver Version: 368.64 WHQL
The fan speed is kept at auto for stock benchmark and on 100% when overclocked.
- 3DMark: Sky Diver, Fire Strike, Fire Strike Extreme and Fire Strike Presets
With more tests coming soon, we’ve given 3DMark a new interface that’s faster, more flexible and easier to use. What’s more, you can now get faster downloads and save storage space by choosing to install only the tests you need.
- 3DMark 11: Xtreme Preset
OpenGL Benchmarks: Cinebench 11.5 and Cinebench R15
- Middle Earth: Shadow of Mordor DX 11 with 3 presets
Ashes of the Singularity DX 11 and DX 12 with 3 presets each
- Rise of the Tomb Raider DX 11 and DX 12 with 3 presets each
- Hitman (2016) DX 11 and DX 12 with 3 presets each
- DOOM OpenGL 4.5 with 3 presets each
For measuring GPU computation, I’ve included Compubench benchmark workloads.
- Face Detection and TV-L1 Optical Flow Test
- Ocean Surface Simulation Test
- Particle Simulation-64K Test
- Computation Benchmark- Graphics and Video Composition
- Bitcoin Mining
- Folding at Home Benchmark
- LuxMark OpenCL Benchmark
3DMark 11 Benchmark
Fire Strike Extreme
Fire Strike Ultra
|Texture Quality||Medium||High||Very High|
|Sun Soft Shadows||Off||On||High|
|Depth of Field||On||On||Very High|
|Level of Detail||High||High||Very High|
|Specular Reflection Quality||Normal||Normal||Normal|
|Screen Space Reflections||Yes||Yes||Yes|
DX 11 Test
DX 12 Test
|Preset 1||Preset 2||Preset 3|
|Level of Detail||Low||Medium||Ultra|
DX 11 Test
DX 12 Test
|Player Self Shadow||Off||On||On|
|Directional Occlusion Quality||Medium||High||High|
|Virtual Texturing Page Size||Medium||High||Ultra|
|Motion Blur Quality||Medium||High||Ultra|
|Depth of Field||Off||On||On|
|Depth of Field Antialiasing||Off||On||On|
|Show Performance Metrics||Off||Off||Off|
With DOOM at Ultra settings, the difference between the GTX 1060 and the Zotac GTX 1070 AMP! Extreme edition.
Bitcoin mining test is where the card shows a significant difference between its Pascal variants.
The single precision implicit model most closely relates to current folding performance. Nvidia GPU will involve tests involving CUDA and OpenCL while AMD Radeon is limited to OpenCL tests.
Nvidia said that the GTX 1060 can overclock easily up to 2 GHz. This is a 292MHz bump over its stock base clock. While I was able to do this, it ended up displaying artifacts. I’ve decreased down to +130MHz over the base clock which seemed to be all good here. Once again, the purpose of doing overclocking in these reviews is not the purpose of getting highest possible overclocking. Not all chips are equal and it’s not necessary all cards get highest ASIC quality core (though the much higher factory-overclocked ones do get them). The purpose of such tests is to find out if there is a realistic bump in performance with some increase in base clocks.
Game Benchmarks- DX 12/OpenGL 4.5 Highest presets
While its average framerates isn’t showing a significant increase, the card does get the added ability to get higher maximum framerates. Such is the case with Hitman DX12 with its highest setting.
There is a significant difference between the GTX 1070 and the GTX 1060. But playing at 1080p should be enough to enjoy the gameplay it can provide between medium and high settings depending on the game. Looking at its DX11 performance with games like Shadows of Mordor, people who play indie games with DX11 will also likely to consider this graphic card as an upgrade. Seeing that some manufacturers are pushing out mini variants of the GTX 1070, its no surprise that you will see the same for the GTX 1060.
If you need something more than that, then its the GTX 1070.
GTX 1070 Founders Edition
Gaming cafes will also benefit from using GTX 1060 since many of the newer games can be played with decent framerates.
- Good 1080p gaming performance
- Proper lower-mid end graphic card
- Manages to stay cool at stock clocks with the FE
- Absence of SLI
- Fan noise is audible at higher speeds
— Hardware BBQ (@HardwareBBQ) July 19, 2016