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Quantum Break gets a massive 27GB Patch

On April 13th, Remedy Entertainment had to apologize for the mess that Quantum Break for PC is, but recently the company rolled out a very large 27GB game patch for the PC variant. This is being told by the studio’s PR Thomas Puha. This will be the second Title Update for the game.

The patch doesn’t bring anything new to the game, rather it simply fixes the series of issues that prevented the PC gamers advancing further. One of the fixes shown in the log says ‘Removed unnecessary loading screens showing up’. According to some complaints in its forums, there was no way to quit from the main menu. Frame pacing issue was fixed, along with an option to turn on/off Film grain and upscaling.

The details of the patch are as follows:

Act Fixes/Updates:

  • Act 1 Part 1: Fixed a rare instance of taxi being missing from the intro cinematic
  • Act 1 Part 2: Fixed assets disappearing if players backtrack
  • Act 1 Part 2: Fixed an issue where players could not kill the guard in the parking lot
  • Act 1 Part 3: Fixed backtracking issues where some parts could unload
  • Act 1: Fixed overlapping audio in opening cinematic
  • Act 2 Part 1: Fixed Nick pathing issues
  • Act 2 Part 1: You can no longer get underneath the puzzle at the security station
  • Act 2 Part 2: First Chronon source renders properly
  • Act 2 Part 3: Added collision on time machine corridor to prevent player’s accidentally falling to their death
  • Act 2 Part 3: Fixed backtracking issues where some parts could unload
  • Act 2 Part 3: Fixed rare NPC issues where Amy or Nick could be killed or block the door
  • Junction 3: Fixed Hatch being hidden if the user skips a future vision too quickly
  • Junction 4: Fixed flickering environment outside office building
  • Act 5: Fixed last subtitle going by too quickly to read
  • Act 5: Fixed missing line in Portuguese audio in a cinematic
General Fixes/Updates:
  • Fixed issue where ambient sounds disappeared when mashing buttons during a cinematic
  • Removed unnecessary loading screens showing up
  • Updated credits
  • World no longer visibly unloads after Jack lets Beth and NPC into the Swimming Pool front door
  • Amy no longer remains still and without pathing towards gate in train yard
  • Fixed Jack’s subtitles not showing in some cinematics
  • Unlock descriptions for Will Diary 1 and Will Diary 2 are no longer reversed
  • Fix for blinking lights, where flares would blink excessively bright after resuming from suspend mode
  • Fixes for making Xbox Live integration more fault-tolerant
  • Remedy logo fix
  • Fix for a rare bug that accidentally wiped progress after completing the game
  • Fix for some TV screens sometimes showing a really grainy image
  • Fixed circular progress bar alpha in the junction stats screen
  • Fixed video playback not always ending if the video was synced to audio
  • Fixed two rare instances of stalls when loading
  • Fixed a rare crash with the video texture system
  • Fixed crash in download menu when switching profiles
  • Fixed “Waiting for install to complete” text not being localized when changing the language
  • Game/story/collectible progress hero stats no longer display incorrectly when player has less than a percent of progress
  • Fixed rare instances of cloud saves failing and causing loss of progress

Remedy Entertainment was in a lot of heat when the Windows 10 variant  was released, and on April 13th, the studio had to issue an apology. Furthermore, Remedy Entertainment said that Microsoft requires updating Windows 10 before they can fix the memory management issue for Quantum Break. And how much time would it take Microsoft to fix the memory management for Remedy to work on the issue at hand? Time will tell.

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